Our team has collectively developed and launched over a dozen hit console and online games, including several that have redefined their respective genres: Lemmings, Grand Theft Auto, Diablo II, and Lineage II.
SAN FRANCISCO, USA
Serial entrepreneur in the high-tech, online gaming sector. Co-founded Pixelberry and Nurien Software raising $25M from top tier Silicon Valley venture capital firms to build the most life-like 3D social platform for multiplayer online games. Founding team member of Samsung's smartphone and mobile gaming businesses.
Favorite 90s game: Tekken
Bring the Sizzle (VP of Marketing)
Experienced in building brands with pop-culture relevance in interactive entertainment. Launched and managed Star Wars, DC Comics, and LEGO games in mobile and console. Held leadership positions at Warner Bros, YouTube and LucasArts. Former economic consultant at Arthur Andersen with an MBA from MIT.
Favorite 90s game: Super Mario Kart
Sensei of Slap (VP of Creative)
Animator turned designer with 12+ years in game development working on a wide range of projects including Jet Li's Rise to Honor, Conan, Star Wars The Force Unleashed 2, and Sly Cooper Thieves in Time.
Favorite 90s game: Mortal Kombat II
The 1% (CFO)
Investment banker for total of 9 years, including last 5 years at Deutsche Bank. Previously an attorney and is a member of NY Bar. BA from Stanford University, JD from Boston College Law School.
Favorite 90s game: Madden 95
Eric Hongsin Sunwoo
Matrix Operator (Sr. Director of Engineering)
Studied Computer Science at Ajou University. Previously worked as a software engineer at Mgame, Electronic Arts and Pixelberry. Spends free time playing League of Legends and practicing StarCraft.
Favorite 90s game: Strikers 1945
Made in U.S.S.R. (Sr. QA Analyst)
Once he heard that all bugs cannot be ever found and now he has 5 years of QA experience in mobile games industry. Previously worked on titles such as TRANSFORMERS: Forged to Fight, Marvel Contest of Champions, and Star Wars Uprising. He keeps seeking out the seemingly endless supply of bugs...
Favorite 90s game: Grand Theft Auto
Puppet Master (Sr. Character TD)
BS in media arts and animation from the Art Institute of San Francisco. 6 Years in the gaming industry doing tech art, animation and rigging. Previously worked at Kixeye and EA on titles such as The Sims Medieval, The Sims Medieval Pirates and Nobles, The Sims 3 Pets and Tome: Immortal Arena.
Favorite 90s game: Pokemon Red/Blue
Hidden Boss (Software Engineer)
Graduated from University of Southern California with a B.S. in Computer Science, Games. Previously worked on mobile casino games and small VR projects.
Favorite 90s game: Super Mario World
The "StephCurry" of Gaming (Community Development & Social Media Strategist)
I'm a very competitive person and can talk a lot of mess about sports and eSports! In my spare time, I love playing with my puppies, watch Warrior games and every once in awhile (when time allows) play video games.
Favorite 90s game: Super Mario World
Nerf Herder (Lead Server Engineer)
Graduated from UPenn and have been working on game servers ever since. Co-founded a company and launched the street basketball RPG Dunk Dreams in 2013.
Favorite 90s game: Chrono Trigger
Coffee Surgeon (Sr. UI/UX Artist)
Growing up in the 80s, feeding countless quarters into arcade machines, I remember thinking "one day these games will look as cool as the illustrations on the sides of these game cabinets". This fascination, with my obsession with control panels probably had something to do with me finding a home doing video game UI.
Favorite 90s game: MDK
Professional Fixer (Lead Software Engineer)
Previously worked as a Programmer at EA, Namco, SmartBombInteractive, and KIXEYE. Previous titles include Godfather, Dead To Rights, Snoopy Vs RedBaron.
Favorite 90s game: ICO (almost 90s!)
Supererogatory Sesquipedalia Connoisseur (Software Engineer)
Graduated from UC Berkeley and landed in the world of PvP mobile games. Claims to play games for fun, but is that really true?
Favorite 90s game: Final Fantasy Tactics
Supreme Overload of QA (QA Lead)
Veteran leader of QA teams and over 20 yrs of experience in gaming. Projects include: Call of Duty: Black Ops Declassified, Conan, Tekken Tag Team, Ace Combat 3, Syphon Filer: Omega Strain, Ratchet and Clank: Going Commando, Gex, and Phantasy Star IV.
Favorite 90s game: Samurai Shodown 2
Vertex Whisperer (Lead Environment Artist)
Previously titles include Jet Li's 'Rise To Honor' (Sony), Star Wars 'The Force Unleashed' (Lucas Arts), Tomb Raider 'Underworld' (Crystal Dynamics), Sly Cooper 'Thieves in Time'
Favorite 90s game: The 7th Guest
Document Gremlin (Associate Game Designer)
MFA in Game Design from The Academy of Art Univeristy. BFA in Fine Art from UCSC. Loves documents, maps, and walkthrough guides way too much.
Favorite 90s game: Ocarina of Time
Diver (Senior Software Engineer)-
Majored in Computer Engineering from Ajou University, Korea. Previously worked at Wonder and Neople, where he worked on Dungeon and Fighter. Loves music, photography, and travelling.-
Favorite 90s game: Command and Conquer-
A Little Bit of Everything (Biz Ops Manager)
Majored in English at UCLA and studied Literature Translation at KLTI.
Favorite 90s game: Streets of Rage 2
Jacob Hyunseok Kim
The Illusionist (Lead Character Artist)
Has 9 years of 3D graphic and lead concept artist experience. Formerly worked at GameHi and Doobic Entertainment (both acquired by Nexon) in South Korea.
Favorite 90s game: Dungeon Keeper
Figment Projector (Lead 2D Artist)
MFA in Visual Development at Academy of Art and BA in Graphic Art and Animation at SF State University. Worked as freelance concept artist in animation at Helpful Bear Production Inc. and Carlos Baena LLC.
Favorite 90s game: NBA Jam
Jamie Lou Manuel
Button Mash Extraordinaire (Concept Artist)
Studied illustration at AAU. Doodler by day, tinkerer by night.
Favorite 90s game: Baldur's Gate
Motion Ninja (Sr. Animator)
Just a kid from the 90's who loves making things move. Enjoying 10+ years of animating in the game industry with a BS in Game Art & Design from the Art Institute of Portland.
Favorite 90s game: Street Fighter II: The World Warrior
Dream Boi (Sr. Product Lead)
Game developer turned professional athlete turned back into a Game Developer who has worked on multiple top grossing mobile titles including Kingdoms of Camelot and Dominations.
Favorite 90s game: Earthbound
The Destroyer (Player Support Manager)
Graduated from THE Ohio State University with a BA in English, working in Customer Support for games for the past 8 years previously at Blizzard and Trion Worlds. I enjoy cats and long walks on the beach with my cat.
Favorite 90s game: Diablo
Bug Hunter (QA Analyst)
We break it, you buy it! Born and raised in San Francisco. 5+ years doing what I love to do. previously worked for Tribaloid, Kabam, and Kixeye on a variety of titles. On my spare time I enjoy playing Disc Golf and being a Father.
Favorite 90s game: Resident Evil II
The Pixel Pusher (Lead VFX Artist)
BFA in Animation at the Academy of Art University. He has spent the last 10 years creating fun and interactive VFX for video games with styles ranging from cartoony, to realistic. Some previous titles include Heroes of Newerth, Strife, and Savage Resurrection.
Favorite 90s game: Mario Kart 64
Calm Guy (Sr. Software Engineer)
10+ years of experience in the game industry. Previously worked at Nexon and Neople. Previous titles include Dungeon and Fighter and Mabinogi. Likes to spend time with his cat named Momo.
Favorite 90s game: Lunar Silver Star Story
Fantasy World Mason (Sr. Gameplay Designer)
A veteran video game designer with more than 19 years of industry experience. Founder of We Are Game Devs and advisory board member of Gameheads.
Favorite 90s game: Guardian Heroes
Pong Grandmaster (Design Director)
Lead designer on War of Nations. Studied Mathematics, Sociology & Education at Michigan State University. Spent the last 6 years creating systems and economies for f2p games.
Favorite 90s game: Goldeneye 007
Knight Krawler (Sr. Software Engineer)
Previously worked as a programmer at Helios Interactive, John McNeil Studio, IMVU, Coco Studios, Sony Mobile, Ansys and Adobe Systems.
Favorite 90s game: Soul Calibur
Technomancer (Sr. Producer)
Video games raised me, now I raise them. Part designer, part engineer, I am MacGyver without the mullet (for now). Ask me about 3D printing if you never want to hear the end of it.
Favorite 90s game: Street Fighter III: 3rd Strike
Trollmel (Lead 3D Artist)
Born and raised in the Washington, D.C. Area and now kicking it in San Francisco. I've been a part of the Video Game Industry since 2007, working on exciting projects such as Warhammer age of Reckoning, Savage Resurrection, and Heroes of Newerth!
Favorite 90s game: Metal Gear Solid
The Hunter (Sr. Software Engineer)
Graduated from Carnegie Mellon University. Previously worked on various types of projects from interactive shows to casino games, and even a hacking competition. Loves to play League of Legends.
Favorite 90s game: Age of Empires
Mockup Master (Sr. UI/UX Artist)
Fell in love with art through Disney animation and pursued a career in illustration before finding my way to the fantastic world of UX. Nothing better than a career that presents daily opportunities to solve problems in both visual and experience design.
Favorite 90s game: Mario Kart
Camosama (UI Artist)
I majored in Visual Design as I wanted to develop games that anyone, even my mom, can easily play and enjoy. I do my best everyday to become an expert in this field.
Favorite 90s game: SUPER MARIO BROS
Riguruguri (QA Analyst)
9+ years of career as QA for over 35 mobile games so far in the mobile gaming industry. Previously worked at Netmarble Games performing QA being in charge of the overall service quality for key projects.
Favorite 90s game:Winning Eleven
Eli (Sr. Client Engineer)
MS in Media from Ajou University.11+ years of experience as software engineer. Previously worked as development director at Innospark. Previous titles include Rule the Sky, Dragon Friends, and Hero Sky. Enjoy board games and golf.
Favorite 90s game: Dune2 and Command and Conquer series.
Mr.Fanboy (Server Engineer)
Server engineer with 5 years of experience. Previously worked at InnoSpark and released HeroSky, a mobile strategy game. An enthusiastic gamer and a huge NBA fan.
Favorite 90s game: One Must Fall 2097
Kay (HR Manager)
11+ years of HR career at Neowiz and Webzen in the game industry since 2011. Love listening to the music of Hip-Hop, EDM, Ballad.
Favorite 90s game: Prince Of Persia
Fire Fighter (Director of Server Engineering)
15+ years online game industry veteran. Previously worked as a Chief Architect at Innospark and as a platform director at Nurien Software. Interested in backend open source projects and new technologies which can make fun game.
Favorite 90s game: Romance of the Three Kingdoms II
Studied Business Marketing at Hongik University. MFA in Animation & VFX at Academy of Art. Likes to play games, especially League of Legends.
Favorite 90s game: The King of Fighters '98
Guardian(Sr. Client Engineer)
Client engineer of 10 years of experience, Previously I mainly created TPS, SNG and Strategy game types and liked fighting games and movies.
Favorite 90s game: Samurai Shodown 4
Drunken Tiger (Sr. Business Dev. Manager)
Executed ANGRY BIRDS IP licensing and publishing at Rovio through partnerships with developers in Asia. 10+ years in the online and mobile gaming sectors working for projects such as Crossfire, Blackshot and Pangya. Love games, whisky and meeting people.
Favorite 90s game: Rainbow Six, The Legend of Zelda
Codingmon (Sr. Server Engineer)
8+ years exp. as a server engineer in CDNetworks and startup. I like meat, python, mongodb, linux and golang. I am member of PyCon Korea Organizer. Do everything just for fun.
Favorite 90s game: The War of Genesis 3
AlcoholGamer (Sr. Game Designer)
Long-time gamer who has played games since Nov 1980. Enjoy collecting retro games and writing articles and reviews on various games in different genres.
Favorite 90s game:Tactics ogre - Let us cling together. (SNES)
Archer (Server Engineer)
BS in Computer Science from the SoongSil University, Korea. Previously worked on my own mobile service based on web-server and android environment with several team members. Loves to listen, rather than to talk.
Favorite 90s game: Pocket Monsters
Investors & Advisors
Philip Sanderson, Managing Director of Ridge Ventures (fka IDG Ventures), focuses on media and information technology investments. He has worked for WaldenVC, Goldman Sachs & Co. and Robertson Stephens. He is the Co-Chairman of the VCNetwork and YVCA, non-profit organizations consisting of more than 1000 venture capitalists. He also serves on the Board of the Western Association of Venture capitalists (WAVC). He received his MBA with Honors from Harvard Business School, and holds an A.B. from Hamilton College. Phil is also a board member at nWay Inc.
Gregory Milken is a co-founder of March Capital Partners, and has 15-years of entrepreneurial and operational experience. He was the founder and Chief Operating Officer of AltEgo, a cloud-based technology and gaming company. Prior to AltEgo, Gregory was a senior executive at Knowledge Universe, a privately held education company, and worked in business development at Fox and Warner Bros. Gregory received his MBA from the Stanford University Graduate School of Business, and a M.A. in international policy studies from Stanford University. Gregory is also a board member at nWay Inc.
A Seattle native, Steve Anderson is a seed investor and was ranked #8 in the 2014 Forbes Midas List. Steve founded Baseline Ventures, a privately held early stage seed investor in 2006. Bringing his diverse experience from eBay, Microsoft, Kleiner Perkins, Starbucks and Digital Equipment Corporation, Steve founded Baseline to in order to help entrepreneurs build and grow their ideas into companies. Since its inception, Baseline has invested in more than 75 companies including Instagram, Twitter, OMGPop, and Heroku, and helped more than 25 companies exit profitably for founders and investors alike.
Jay Eum is a co-founder and Managing Director of TransLink Capital. Jay is responsible for TransLink's investments in Carbonite (NASDAQ: CARB), Chartboost, Enterprise DB, Livescribe, Peel, Quixey, SoundHound, and YuMe. He is also responsible for supporting TransLink's portfolio companies with their customers and partners primarily in Korea. Most recently, Jay was the head of Samsung Ventures America. He was responsible for starting up the U.S. operations for Samsung Venture Investment Corp., the venture investment arm of Samsung, and leading their U.S.-based investments and portfolio management. Jay is also a board member at nWay Inc.
As President of Interactive Ventures & Games at Lionsgate, Peter Levin's responsibilities include expanding Lionsgate's content into video games and other interactive ventures, incubation of new properties, and investment in existing games and digital media vehicles. He also works to extend Lionsgate's portfolio of brands and franchises into the gaming and virtual reality space, and helps manage the Company's OTT ventures. Peter previously served as CEO and Co-Founder of Nerdist Industries. Prior to that, he was an executive advisor to Japanese Yoshimoto Kogyo, MAG Interactive, comiXology and Rovio Entertainment. Peter is also a board member at nWay Inc.
Jeff Chu is a partner at WI Harper Group and is a part of the TMT investment team focusing on Asia and US investments. Prior to WI Harper, Jeffrey was an Investment Manager at Keytone Ventures, where he was responsible for early to growth stage TMT investments (PapayaMobile, ChinaPnR, Borqs and MobilePeak). Before this, he worked as an Investment Banking Associate at China eCapital, a domestic investment bank focused on media, healthcare, and consumer services.